In Depth #2: The Animation Window

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The Animation Window is probably the most powerful tool available in Spry and has many features that are either unknown or overlooked by less experienced users. This article will attempt to not only document but also explain the various way these tools can be used.

Keyboard Shortcuts

You can navigate your 3D animation with the following keyboard and mouse shortcuts:

  • Rotate: Whilst hovering on any object, hold the Z key then left mouse button OR the middle and left mouse button to rotate the view around the mouse cursor. Change the rotation mode under Main Settings -> Design Settings
  • Pan: Whilst hovering on any object, hold the Space Bar key then left mouse button OR the middle and right mouse button to pan the view
  • Zoom: Use either the mouse wheel or the I and O keys to zoom in and out. Invert the mouse wheel zoom under Main Settings -> Design Settings

There are also several keyboard shortcuts you can use to navigate your Animation Date (hold down and mouse-wheel through):

  • h: hour
  • d: day
  • w: week
  • m: month
  • q: quarter
  • y: year

Animation Right-Click Shortcuts

Using a combination of the Snapshot Viewer, the Output Schedule and Vertical Tabs you have access to a number of different menu options that let you schedule and troubleshoot using your animation.
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Design Tab

With the Animation Window selected you have access to the Design Tab which contains the full toolset specific to Animation and drawing.

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Date

Animation-Date
The date section allows you to play and control the speed of the animation. The current speed of the animation is displayed at the bottom of your Spry window.
Animation-Speed

View

Reset View Reset View: Resets the view to the default position, orientation and zoom.
Plan View Plan View: Sets the position and orientation to plan view, in other words a view from the top.
Zoom to Data Extents Zoom to Data Extents: Zooms to the extent of the currently loaded design data.
Refresh Solids Reload Solids: Reloads 3D spatial data from the source and/or destination tables.
SolidsShow Hide/Show Solids: Also includes a dropdown that filters shown Solids. Solids controlled by this are filtered by any range set in the Filter section.

  • Normal: Source Solids that have not been worked/Destination Solids that have been worked.
  • Inverted: Source Solids that have been worked/Destination Solids that have not been worked.
  • Show All: Shows all Solids that match the filter set.
  • Hidden: Shows no Solids.

Layer

layers
Related to the Design Window and Actions tab. The Active Layer sets where the drawing tools will apply. Note: Will only show layers that have been loaded from the Design Window.

Snap

The Snap tools are an important element in drawing Haulage Network Layers and Shapes.

Snap to Cursor Snap to Cursor: Snaps to the tip of the cursor, taking the using either the specified Z Value or Grade to determine the coordinates of the point under the mouse.
Snap to Segment Snap to Segment: Snaps to a point along a segment of a shape.
Snap to Point on Segment Snap to Point on Segment: Snaps to the nearest end point on a segment of a shape.
Z Value: Related to Snap to Cursor.
Use Grade: Related to Snap to Cursor and Grade.
Grade: Related to Snap to Cursor and Use Grade.

Actions

Note that for the following tools, left-click selects a shape or performs the action (step forwards), right-click will confirm any completed action or exit an incomplete one (step backwards) and the Escape key will cancel and exit the tool.

Add Shape Create Shapes: Adds a new shape (line or point) to the active Layer. A shape with only one segment will form a point and two or more will form a line.
Move Point Move Points: Moves points on a selected shape. First action selects the shape, second action selects the point and the third action sets the new point location.
Delete Point Delete Points: Deletes points on a selected shape. The first action selects the shape and the second action deletes a point from the selected shape. If a deleted point is between two other points in a single shape a new line will be formed between the surrounding two points.
Insert Point Insert Points: Adds a point between two existing ones. First action selects the shape to add a point to, second action selects the line you want to add a point along and the third action sets the position of the new point.
Line Grade Line Grade: Changes the grade (Z angle) between two points. First action selects the shape, second action selects the first point (which remains static) and the third action selects the second point (which will move along its Z axis). After the third action a popup window will offer options to set the new line grade.
Join Shape Join Shapes: Joins two individual shapes where the second shape takes on the properties of the first. First action selects the first shape (which will set the properties of new combined shape), second action selects the joining point. The third action selects the second shape (which will lose its properties) and the fourth action will select the other joining point.
Highlight Network Highlight Connected Networks: Shows Network Shapes that are connected correctly, the elevation of each point and the grades between them. The colours displayed here can be changed in the main Spry Settings left slide-out menu (Animation Settings).
Highlight Network Time Highlight Time-Based Networks: Based on the current Animation date, shows Network Shapes that are connected correctly.
Split Shape Split Shapes: The counterpart to the Join Shapes tool, splits one Shape into two unique Shapes. First action selects the shape and the second action selects the point at which the Shape should be split.
Setup Set Properties: Brings up the Network Shape Properties popup window. First action selects the Network shape.
Delete_16x16 Delete Shape: Deletes an entire Shape. The first (and only) action selects the Shape to delete.
Measure Distance Measure Distance: Measures the distance and grade between two points. Also produces area for any shape of 3 or more points. The first action sets the first point and subsequent actions add measurable results that appear in the Output Window.
Undo Undo: Undoes any completed Animation Actions.
Redo Redo: Redo any previously undone Animation Actions.

Filter

Filter

Filters the Solids and Equipment that can be seen in the Animation Window.

Troubleshooting

If your Solids aren’t showing correctly firstly try reloading your Solids, ensure that your Filters are cleared and that your Hide/Show Solids are turned to Normal or Show All

If this does not work check the following:

  1. Under Processes: A Solids & Quantity Field set and Show In Animation set to True
  2. Under Equipment: At least one piece of Equipment has Active set to True for the Process defined in #1
  3. The Source Quantity Field for the records in your database needs to be greater than 0
  4. The Initial State is not set to 100%
  5. Check that Data Extents have been set (right-click Design and select Edit Data Extents)

Also after making any changes ensure you reload your Solids again.

Georeferencing Images

Triangulations in Spry can have an image mapped to them, a term known as georeferencing. Currently to georeference an image you will need to identify points of interest on both your image and triangulation/s to map them effectively. In order to best georeference an image you will want three clear points of interest on your triangulation (which exist in your image as well) which you will want to copy the coordinates for into a basic Word/Notepad document. From here you will:

  1. Right click any Triangulation (triangulations can share a georeferenced image mapping) and choose Properties
  2. lick the … next to the Georeferenced Image dropdown to get a new popup menu
  3. Right click the Geoereferenced Images header and choose New Georeferenced Image
  4. Double click into the “No image data” section to import your image
  5. Right click the image in the same three locations from your triangulation and pair them together using the + Mappings at the bottom of the popup window

Once you have three mappings you can “Select” the image and wait for your triangulation to load with an image now applied.